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It helps fluff the game out in a great way, without changing too much of the story itself. The story follows from Dead Men Tell No Tales to At Worlds End, moving through the plot points of the film but with a bunch of new missions and fights thrown in for good measure. That’s not something they really had to do but they did and I’m glad they did because they nailed it. Something I really liked was the way Jack wobbles around just like he does in the movie, they got his expressions and body language down to a T.

Each of the characters that you play and the ones you fight have unique fight sets. The characters are a little blocky but with that said, they managed to get the character movement down quite well. It’s a PlayStation 2 game, you can’t expect it to look fantastic. The game allows you to play as the four separate main characters. An interesting change of pace for the player that I really appreciated.Ī real swashbuckling adventure that is appropriately marketed toward a novice or younger audience. Interestingly, the game dares to switch it up a bit in the middle where you must travel around and complete tasks to find and recruit the pirate lords. A large portion of this is just hacking and blocking with the occasional timed event thrown in for good measure. Your travel from a to b and fight different enemies. I suppose, for all intents and purposes, this is a hack and slash game, not dissimilar to that of the old Devil May Cry games but with a little less movement option, so is closer to the Fight Club game. Get ready and drink up me hearties, yo ho. Join Captain Jack Sparrow, Elizabeth Swan, William Turner and Hector Barbossa as they blast around the Caribbean in this larger than life but not quite accurate adaptation of the movie that we all know and love. Pirates of the Caribbean: At World’s End is the exact video game lunacy you would expect from a PS2 game about these preposterous pirates.
